3D/Puzzle/Adventure
What I achieved as a Level Designer
- Recreated the first level of our map from the prototype that we received 
- Helped design and implement the puzzle for the first and second floor including creating the general idea for the puzzle, iterating upon these ideas and then creating the spaces 
- Designed and implemented the final chase sequence including creating the entire basement arena for this section
- Created basic models for dividers, chairs, and desks in our office area using objects inside of the Unity engine
Remember to Dismember is the project that my junior year team had chosen to create for our spring 2022 semester. Inspired by the thought of a zombies ability to fall apart and keep getting back up our team wanted to develop a game where our players are forced to use multiple body parts in order to solve increasingly difficult puzzles. ​​​​​​​
Check out some of my other projects here!
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